Image-to-Video AI Generation — Skill Reference
Version: 1.0.0 | Updated: 2026-03-02 | Category: Content & Video
Table of Contents
- Tool Comparison Matrix
- Detailed Tool Profiles
- Universal Prompt Best Practices
- Camera Movement Reference
- Subject Animation Guide
- Consistency & Stability
- Avoiding Distortion & Common Mistakes
- Text & Logo Preservation
- Thumbnail-to-Video Specific Guide
- Prompt Templates
| Tool | Best Model (Mar 2026) | Max Length | I2V | Free Tier | Max Resolution | Native Audio | Best For |
|---|
| Runway | Gen-4.5 | 10s | Yes | 125 one-time credits (~25s Gen-4 Turbo) | 4K (upscale) | No | Cinematic consistency, character ref |
| Kling | Kling 3.0 / 2.6 Pro | 15s (3.0) / 10s (2.6) | Yes | 66 daily credits (360-540p, watermark) | 1080p (Master) | Yes (2.6+) | Motion control, product detail, fashion |
| Pika | Pika 2.5 | 10s | Yes | 80 monthly credits (480p, watermark) | 1080p+ (paid) | No | Creative effects (Pikaswaps, Pikadditions) |
| Luma | Ray3 / Ray3 Modify | 20s (720p+) | Yes | 30 gens/month (draft res, watermark) | 1080p | No | Long clips, start+end frame, cinematic |
| Sora | Sora 2 / Sora 2 Pro | 25s | Yes | None (Plus $20/mo minimum) | 1080p (Pro: 1792x1024) | Yes | Narrative scenes, physics, dialogue |
| Vidu | Vidu Q3 | 16s | Yes | 3 videos/month (720p, watermark) | 4K (Q3 Pro) | Yes (native) | Multi-shot sequences, synced audio |
| Hailuo/MiniMax | Hailuo 2.3 | 10s | Yes | Daily bonus credits (720p, watermark) | 1080p (paid) | Yes (2.6+) | Speed, social content, A/B testing |
| Google Veo | Veo 3.1 | 8s | Yes (Ingredients) | Limited (Gemini free: older model) | 4K (3840x2160) | Yes | 4K output, film language, camera control |
| Adobe Firefly | Firefly Video | 5s | Yes | Limited credits (with CC sub) | 2K native (up to 8K upscale) | No | Commercial-safe (IP indemnity), integration with CC |
| Seedance | Seedance 2.0 (ByteDance) | 15s | Yes | Free credits on signup | 1080p | Yes (native) | Multimodal input, fast generation |
| WAN | WAN 2.6 / 2.1 | 10s | Yes | Open source (run locally) | 1080p | No | Open source, self-hosted, general-purpose |
Runway (Gen-4 / Gen-4.5)
Current Models:
- Gen-4.5 (latest, Jan 2026): State-of-the-art motion quality, prompt adherence, visual fidelity. Variable durations 2-10s.
- Gen-4 Turbo: Fast, economical (5 credits/sec vs Gen-4.5 at 25 credits/sec). Good for iteration.
- Gen-4: Mid-tier (12 credits/sec). Balanced quality/cost.
Image-to-Video Specifics:
- Upload a reference image + text prompt describing motion
- Choose duration (5 or 10 seconds) and aspect ratio
- Enable "Fixed Seed" for reproducible motion
- Reference images maintain character appearance, clothing, features across scenes
- Strong spatial understanding — objects/backgrounds stay coherent during camera movement
Pricing:
- Free: 125 one-time credits (~25s of Gen-4 Turbo, ~5s of Gen-4.5)
- Standard: $12-15/mo (625 credits)
- Pro: $28-35/mo (2,250 credits)
- Unlimited: $76-95/mo (2,250 fast + unlimited relaxed)
Prompt Best Practices (Runway-Specific):
- Focus prompts EXCLUSIVELY on motion — do NOT re-describe what is in the image
- Start simple, iterate by adding detail
- Use camera terms: pan, tilt, dolly, orbit, zoom, truck, pedestal, crane, rack focus, crash zoom
- Structure: "The camera [motion] as [subject action]"
- Abstract/conceptual language causes unpredictable results — be specific and physical
- Re-describing image elements in detail can reduce motion or cause artifacts
Sources: Runway Pricing | Gen-4 Research | Gen-4.5 Research
Kling AI (Kling 3.0 / 2.6 Pro)
Current Models:
- Kling 3.0 (latest): Scene-aware generation, character/prop consistency, native audio, 3-15s clips
- Kling 2.6 Pro: Built-in English and Chinese audio, stronger prompt control, cinematic realism
- Kling 2.6 Motion Control: Upload a motion reference video to guide character movement
- Variants: Turbo (fast), Pro (balanced), Master (highest quality)
Image-to-Video Specifics:
- Upload image as subject + describe movement in prompt
- Motion Control mode: image + reference video for precise motion transfer
- Preserves edges, logos, and fabric details (great for product/fashion)
Pricing:
- Free: 66 daily credits (resets every 24h, no rollover). 360-540p, watermarked, non-commercial
- Paid plans: $6.99-180/mo depending on tier
Prompt Best Practices (Kling-Specific):
- For I2V: describe ONLY what should move/change + camera behavior. The image IS the scene.
- Keep ONE main action ("hero action"). Hint at secondary motion only.
- For Motion Control: do NOT describe motion in prompt (the reference video defines it). Use prompt for environment/look only.
- Use terms like "slow push-in", "drone follow", "lateral track"
- Describe pace with words like "glides smoothly" or "jerks to a halt"
- Ensure character limbs are visible in source image (hidden limbs cause hallucination/extra fingers)
- Leave "breathing room" around subject for movement
- Match aspect ratios between image and motion reference
Sources: Kling AI | Kling 3.0 Guide | Kling 2.6 Motion Control
Pika Labs (Pika 2.5)
Current Models:
- Pika 2.5 (latest): Sharper, smoother cinematic clips. Upgraded engine.
- Pikaformance: Talking face model for lifelike voice-to-face performances
- AI Selves: Personalized AI avatar creation
Key Features:
- Pikaframes: Turn 2-5 images into smooth transition video with realistic movement
- Pikaswaps: Replace objects in video (e.g., dog -> robot) with preserved lighting/motion
- Pikadditions: Insert new characters/objects into footage
- Scene Ingredients: Upload your own characters/objects for consistency
Pricing:
- Free: 80 monthly credits. 480p only, watermarked, non-commercial
- Paid: Unlocks all resolutions, removes watermark, commercial use
Prompt Best Practices (Pika-Specific):
- Great for creative/stylized transformations rather than photorealistic
- Use Pikaframes for multi-image storytelling
- Specify lighting and physics behavior for realistic material interactions
- Best for short creative social clips and effects-heavy content
Sources: Pika Pricing | Pika 2.5 Release
Luma Dream Machine (Ray3)
Current Models:
- Ray3: Primary generation model. Supports 5-20s video depending on resolution.
- Ray3 Modify: Modify existing footage with character reference images
- Ray3.14: Draft resolution model (available on free tier)
Image-to-Video Specifics:
- Upload still image, animate with natural motion and cinematic camera action
- Start+End frame feature: provide first and last frame, AI generates the transition
- Adds subtle camera pans, zooms, perspective shifts automatically
Pricing:
- Free: $0/mo. 30 gens/month. Draft resolution (Ray3.14), 720p images, watermarked, personal only
- Lite: $9.99/mo. 3,200 credits. 1080p images, watermarked, non-commercial
- Plus: $29.99/mo. 10,000 credits. No watermark, commercial rights
- Unlimited: $94.99/mo. 10,000 fast + unlimited relaxed
Video Duration by Resolution:
- 540p SDR: 5s (160 credits), 10s (320 credits)
- 720p SDR: 5-20s
- 1080p SDR: up to 20s
Sources: Luma Pricing | Dream Machine | Ray3 Info
OpenAI Sora (Sora 2)
Current Models:
- Sora 2: Text-to-video and image-to-video with synchronized audio
- Sora 2 Pro: Higher resolution (1792x1024) and better quality
Image-to-Video Specifics:
- Start with a still image and expand it into motion
- Physically accurate, realistic, controllable
- Can insert people into any Sora-generated environment with accurate appearance and voice
- Native dialogue and sound effects generation
Pricing:
- NO free tier (as of Jan 10, 2026)
- ChatGPT Plus ($20/mo): Unlimited 480p video generation
- ChatGPT Pro ($200/mo): Higher quality, priority access
- API: $0.10/sec (720p), $0.30/sec (720p Pro), $0.50/sec (1024p Pro)
Prompt Best Practices (Sora-Specific):
- Rewards prompts describing INTENT and MOOD, not just motion
- Use director-style framing and gradual motion introduction
- Structure prompts in distinct sections: what happens, visual style, audio elements
- Be explicit about sound (dialogue, foley, music, mood)
- Specify character positioning, framing, emotional states, gestures
- Describe physics: "gentle collision" vs "violent crash", "heavy object slides" vs "light feather floats"
- Support 15-25 second clips. Describe pacing progression.
- Specify 24fps for cinematic feel
Sources: Sora 2 Guide | Sora Announcement
Vidu (Vidu Q3)
Current Models:
- Vidu Q3 (latest): Native audio+video in one pass, up to 16s, 2K resolution, multi-shot "Smart Cuts"
- Vidu Q2: Previous gen. Natural motion, film-like camera effects.
- Reference-to-Video 2.0: Character/subject consistency across generations
Key Features:
- First AI model to generate multi-shot, edited-style sequences with synced audio from a single prompt
- "Smart Cuts" for automatic multi-shot sequences
- Audio: BGM + SFX synced to scene rhythm
- Up to 4K in Q3 Pro via API
Pricing:
- Free: 3 videos/month. 720p, watermarked
- Paid plans available on vidu.com
Sources: Vidu | Vidu Q3 Guide | Vidu Q3 on WaveSpeed
Hailuo / MiniMax (Hailuo 2.3)
Current Models:
- Hailuo 2.3 (latest): Improved physical actions, stylization, character micro-expressions, anime support
- Hailuo 02: Standard and Fast variants. 768p and 1080p, up to 10s
- Media Agent: Multi-modal creation with minimal manual editing
Pricing:
- Free: $0/mo. Daily bonus credits. 720p, watermarked. Peak-hour wait times.
- Standard: $9.99/mo. 1,000 credits, fast-track, no watermark, up to 5 tasks
- Unlimited: $94.99/mo. Unlimited credits
Prompt Best Practices (Hailuo-Specific):
- Works best with clean images and modest motion requests
- Great for rapid A/B testing and short-form social content
- Strong anime/stylized content support in 2.3
Sources: Hailuo AI | MiniMax Hailuo 2.3
Google Veo (Veo 3.1)
Current Models:
- Veo 3.1: 4K output (3840x2160), vertical video (9:16), "Ingredients to Video" (up to 4 reference images)
- Veo 3 Standard: Older model available to some free users
- Veo 3 Fast: Lower-cost option
Key Features:
- FIRST mainstream AI model with true 4K output
- "Ingredients to Video": Accept up to 4 reference images per generation
- Character identity consistency across scene changes
- Native vertical video for YouTube Shorts / TikTok / Reels
- Built-in audio generation
Pricing:
- Free (Gemini): 100 monthly AI credits for Flow/Whisk. May get Veo 3 Standard (not 3.1)
- Pro ($19.99/mo): Limited Veo 3.1 access
- Ultra ($124.99/3mo or ~$42/mo): 25,000 monthly credits, full Veo 3.1
- API: Veo 2 at $0.35-0.50/sec
Prompt Best Practices (Veo-Specific):
- Excels with film language — reference shot types and pacing
- Separate subject stability from camera motion in prompts
- Input images should be 720p+ with 16:9 or 9:16 aspect ratio
- Prompts referencing specific shot types produce more controlled results
Sources: Veo 3.1 4K Update | Veo 3.1 Blog | Google DeepMind Veo
Adobe Firefly Video
Current Model: Firefly Video (Feb 2026)
Key Features:
- 5s clips per generation
- Native 2K resolution (up to 8K with Upscale)
- IP indemnity — commercially safe, trained on licensed content
- QuickCut: Upload b-roll or generate footage, auto-create structured first cut
- Deep integration with Premiere Pro, After Effects, Creative Cloud
Pricing:
- Firefly Standard: $9.99/mo (2,000 premium credits). ~20 videos at 100 credits/5s clip
- Firefly Pro: $19.99/mo (4,000 premium credits)
- Firefly Premium: $199.99/mo (50,000 premium credits)
- Jan-Mar 2026 promo: Unlimited generations on paid plans
Best For: Enterprise/agency use where IP indemnity matters. Integration with existing Adobe workflows.
Sources: Adobe Firefly Pricing | Firefly Blog
Seedance 2.0 (ByteDance)
Current Model: Seedance 2.0
Key Features:
- Unified multimodal audio-video joint generation (text, image, audio, video inputs)
- 4-15s video length
- 1080p resolution
- 30% faster than Seedance 1.0
- Native audio generation (BGM + SFX)
Pricing:
- Free credits on signup (check-in daily for more)
Sources: Seedance 2.0 | Seedance on fal.ai
WAN 2.6 / 2.1 (Open Source)
Current Models:
- WAN 2.6: Latest release
- WAN 2.1: Widely available, open-source on Hugging Face
Key Features:
- Open source — run locally, no credits needed
- 1.3B and 14B parameter variants
- Text AND image generation in video (Chinese + English)
- Realistic physics simulation
- Great general-purpose all-rounder
Pricing: Free (open source). Hardware costs only.
Best For: Self-hosted workflows, privacy-sensitive projects, unlimited generation without credits
Sources: WAN GitHub | WAN on HuggingFace
3. Universal Prompt Best Practices
The Golden Rules
- Separate identity from motion. The image defines WHO/WHAT. The prompt defines HOW it MOVES.
- Do NOT re-describe the image. This causes reduced motion or visual artifacts.
- Start simple, iterate. Begin with one action, one camera move. Add complexity after testing.
- Be physically specific, not conceptual. "Camera slowly pushes in" > "dramatic emphasis"
- 3-4 descriptive elements per component is the sweet spot. More adjectives past this degrades quality.
Example:
The 8-Point Shot Grammar (Advanced)
For consistent cinematic outputs, cover these 8 elements:
| Element | What to Specify | Example |
|---|
| 1. Subject | Who/what is the focus | "A developer at a desk" |
| 2. Emotion/Mood | Tone of the scene | "focused, intense concentration" |
| 3. Optics/Framing | Shot type and lens | "medium close-up, 35mm lens" |
| 4. Motion | Camera + subject movement | "slow dolly in, subtle typing motion" |
| 5. Lighting | Light source and quality | "cool monitor glow, purple ambient neon" |
| 6. Style | Visual aesthetic | "cinematic, dark moody, tech noir" |
| 7. Audio (if supported) | Sound design | "mechanical keyboard clicks, ambient hum" |
| 8. Continuity | What stays constant | "face remains still, same expression" |
4. Camera Movement Reference
Movement Types with Prompt Keywords
| Movement | Description | Prompt Keywords | Best For |
|---|
| Static/Locked | Camera stays still, subject moves | "static shot", "locked camera", "fixed frame" | Subtle expressions, product focus |
| Pan | Horizontal swivel from fixed point | "pan left", "pan right", "slow pan", "sweeping pan" | Revealing landscapes, following action |
| Tilt | Vertical angle up/down from fixed point | "tilt up", "tilt down", "slow tilt", "dramatic tilt" | Height emphasis, outfit reveal |
| Push-in/Dolly In | Camera moves toward subject | "push in", "dolly in", "slow push-in", "intimate push" | Building tension, product detail |
| Pull-back/Dolly Out | Camera moves away from subject | "pull back", "dolly out", "reveal pull-back" | Context reveal, scene endings |
| Truck | Camera moves parallel to subject | "truck left", "truck right", "lateral movement" | Walking scenes, shelf scanning |
| Pedestal | Camera moves vertically (elevator-like) | "pedestal up", "pedestal down", "rising reveal" | Revealing hidden elements |
| Tracking | Camera follows moving subject | "tracking shot", "follow shot", "match pace" | Action sequences, character walk |
| Orbit/Arc | Camera circles around subject | "orbit clockwise", "orbit counterclockwise", "arc around", "slow orbit" | Hero shots, product showcase, dramatic |
| Crane/Boom | Sweeping vertical + horizontal move | "crane up", "crane shot", "boom up", "sweeping crane" | Epic establishing shots, crowd reveals |
| Rack Focus | Focus shifts between planes | "rack focus", "shift focus", "focus pull" | Attention redirection |
| Crash Zoom | Very fast dramatic zoom | "crash zoom", "snap zoom", "whip zoom" | Action beats, comedy, emphasis |
| Zoom | Lens zooms in/out (not physical move) | "zoom in", "zoom out", "slow zoom" | Drawing attention, reveal |
| Handheld | Slight natural shake | "handheld", "shaky cam", "documentary style" | Realism, urgency, immediacy |
| FPV/First-Person | Camera IS the subject | "FPV", "first person view", "POV shot" | Immersive, gaming content |
Combining Movements
You can combine camera movements for complex shots:
Speed/Pace Modifiers
| Modifier | Effect | Keywords |
|---|
| Very slow | Dreamy, contemplative | "very slow", "glacial pace", "barely moving" |
| Slow | Cinematic, elegant | "slow", "steady", "gentle", "smooth" |
| Medium | Natural, documentary | "natural pace", "moderate speed" |
| Fast | Energetic, dynamic | "fast", "dynamic", "brisk", "energetic" |
| Whip | Sudden, dramatic | "whip", "snap", "lightning fast", "sudden" |
5. Subject Animation Guide
Subtle vs. Dramatic Motion Spectrum
| Level | Description | Keywords | Use Case |
|---|
| Minimal | Almost imperceptible | "barely perceptible movement", "very subtle", "still with micro-motion" | Thumbnails, portrait-style |
| Subtle | Natural idle motion | "gentle sway", "subtle breathing", "slight movement", "soft idle" | Professional headshots, calm scenes |
| Moderate | Clear but controlled | "natural movement", "smooth gesture", "controlled action" | Product demos, presentations |
| Dynamic | Active, energetic | "active movement", "energetic", "fluid motion" | Action scenes, sports |
| Dramatic | Maximum motion | "explosive motion", "dramatic action", "intense movement" | Music videos, trailers |
Animating Specific Elements
Hair/Clothing:
Eyes/Face (CAREFUL — most distortion-prone):
WARNING: Keep facial animation minimal to avoid distortion. "Natural blinking" and "subtle expression" are safest.
Hands/Typing:
Environment/Background:
6. Consistency & Stability
Keeping the Subject Stable
- Identity locks in prompt: "same face, same outfit, same hairstyle, consistent proportions"
- Fixed Seed (Runway): Enable for reproducible motion across iterations
- Reference images (Runway Gen-4+, Veo 3.1): Upload character reference for cross-scene consistency
- Minimize facial motion: Faces drift the most. Keep face expressions subtle.
- Foreground priority: Place main character in foreground, blur secondary faces
- One subject focus: Multiple moving subjects = more drift. Focus on ONE.
Maintaining Visual Coherence
- Use the SAME image for multi-clip generation (don't switch source images)
- Save and reuse exact style parameters across batches (colors, aesthetic, motion quality)
- Keep lighting description consistent: "cool blue monitor glow" in every prompt
- Specify what should NOT change: "the background remains static" or "the desk stays perfectly still"
Cross-Scene Consistency
- Runway Gen-4+: Upload character reference image for appearance matching
- Veo 3.1 Ingredients: Up to 4 reference images per generation
- Kling Motion Control: Character image + motion reference video
- Pika Scene Ingredients: Upload characters/objects for consistency
7. Avoiding Distortion & Common Mistakes
Top 10 Distortion Causes and Fixes
| Cause | Symptom | Fix |
|---|
| Re-describing image content in prompt | Reduced motion, visual artifacts | Prompt should ONLY describe motion, not the scene |
| Too many actions at once | Chaotic, incoherent motion | ONE hero action + hint secondary motion |
| Abstract/conceptual language | Unpredictable results | Use specific physical descriptions |
| Hidden limbs in source image | Extra fingers, hallucinated hands | Ensure all limbs visible in source |
| Wide-angle lens in source | Perspective distortion during motion | Use neutral focal length (35-85mm framing) |
| Too many adjectives | Quality degradation | 3-4 descriptive elements per component max |
| Mismatched aspect ratios | Stretching, cropping artifacts | Match source image to output aspect ratio |
| Excessive facial animation | Face warping, identity drift | Keep face motion minimal ("subtle", "natural blink") |
| Low-resolution source image | Blurry, unstable output | Use 720p+ source images minimum |
| Contradictory instructions | Confused model output | Review prompt for conflicts |
Negative Prompt Keywords (where supported)
Place critical exclusions first (models weight earlier terms more):
Quality Safeguards
- Source image quality matters most. The cleaner the keyframe, the less the model invents.
- Generate the source image with a good image model first (FLUX, Seedream 4.5, Midjourney)
- Iterate ONE variable at a time when fixing issues (motion strength, camera move, style complexity)
- Use preview/draft resolution first, then upscale the winner
8. Text & Logo Preservation
The Core Problem
AI video models struggle with text and logos. They frequently warp, blur, or morph text during motion. This is a fundamental limitation of current diffusion models.
Mitigation Strategies
-
Minimize motion near text areas:
-
Use static camera for text-heavy areas:
If text must be visible, keep the camera locked and animate only non-text elements.
-
Specify high contrast text:
-
Post-production approach (recommended for important text):
- Generate the video WITHOUT text
- Overlay text/logos in video editing (Premiere, After Effects, CapCut)
- This guarantees readability
-
Kling 2.6 for logos: Best at preserving edges and logos in product shots.
-
Short duration helps: Text stays more stable in 3-5s clips than 10s+.
9. Thumbnail-to-Video Specific Guide
For Tech/Coding Thumbnails (Dark bg, neon, workspace, developer)
This section is specifically designed for thumbnails with: dark backgrounds, purple/teal neon lighting, desk/workspace scenes, MacBook/monitors, developer character, floating UI elements, holographic panels.
Best Camera Movements for Desk/Workspace Scenes
Recommended (in order of effectiveness):
-
Slow Push-In (BEST for thumbnails):
Why: Creates focus, minimal distortion, keeps face stable.
-
Subtle Orbit (dramatic, good for hero shots):
Why: Adds depth and drama without disrupting the subject.
-
Static + Ambient Motion (safest for face stability):
Why: Zero face distortion. All motion is environmental.
-
Gentle Pedestal Up (reveal shot):
-
Dolly Back + Reveal:
Animating Floating UI Elements
Key descriptors for floating elements:
- "translucent", "semi-transparent", "glassmorphic"
- "floating", "hovering", "drifting", "orbiting"
- "pulsing", "glowing", "flickering softly"
- "materializing", "fading in", "dissolving"
Making Holographic Panels Glow/Pulse
Light behavior keywords:
- "pulsating", "breathing light", "rhythmic glow"
- "flickering", "shimmering", "radiating"
- "casting colored light", "reflecting off surfaces"
- "intensity rising and falling", "soft oscillation"
Adding Subtle Typing/Screen Activity
Keeping the Person's Face Stable with Ambient Motion
This is the #1 challenge. Here is the priority order:
-
Face = STATIC, Everything else = MOVING:
-
Minimal face motion only:
-
Identity locks:
Always include: "same face throughout, consistent facial features, no face morphing"
-
Camera choice matters:
- Static camera = most stable face
- Slow push-in = face stays stable (camera moves, not face)
- Orbit = face can drift (use with caution)
- Any motion toward/around face = highest risk
-
Tool selection for face stability:
- Best: Kling (Motion Control with locked face), Luma (start+end frame)
- Good: Runway Gen-4.5 (character reference), Veo 3.1 (identity consistency)
- Risky: Sora (longer clips = more drift), Pika (creative focus, less stability)
10. Prompt Templates
Template 1: Thumbnail-to-Video (Tech Workspace)
Template 2: Product Showcase (Orbit)
Template 3: Hero Shot (Person)
Template 4: Code/Tech Demo
Template 5: Dramatic Reveal
Schema
| Parameter | Type | Required | Description |
|---|
| source_image | Image (720p+ recommended) | Yes | The still image to animate |
| prompt | String | Yes | Motion description (camera + subject + environment) |
| tool | Enum | Yes | Which AI tool to use |
| duration | Integer (3-25s) | No | Target video length |
| aspect_ratio | Enum (16:9, 9:16, 1:1, 4:3) | No | Output aspect ratio |
| resolution | Enum (480p-4K) | No | Output resolution (tool-dependent) |
| motion_reference | Video | No | Motion reference video (Kling Motion Control only) |
Outputs
| Parameter | Type | Description |
|---|
| video | MP4 | Generated video file |
| duration | Integer | Actual video length in seconds |
| resolution | String | Output resolution |
| credits_used | Integer | Credits consumed |
Composable With
| Skill | How |
|---|
thumbnail-generator | Generate thumbnail image -> animate with this skill |
nano-banana-images | Generate source image -> animate |
video-edit | Post-process: trim, add text overlay, music |
pan-3d-transition | Combine I2V clips with 3D transitions |
title-variants | Generate titles -> overlay on video |
recreate-thumbnails | Face-swap source image -> animate |
Quick Reference Card
- "slow push-in" / "dolly in"
- "gentle orbit" / "arc around"
- "static shot with ambient motion"
- "tracking shot following"
- "slow pan left/right"
Top 5 Stability Keywords
- "face remains perfectly still"
- "same face throughout, consistent features"
- "background stays static"
- "subtle natural motion only"
- "locked camera, environmental motion only"
Top 5 Atmosphere Keywords (for tech thumbnails)
- "holographic panels pulse with [color] light"
- "particles float gently upward"
- "neon ambient glow shifts between [colors]"
- "translucent UI elements drift slowly"
- "volumetric light rays, atmospheric haze"
Last updated: 2026-03-02 | Research covers tools available as of early March 2026