npx skills add ...
npx skills add cxuu/golang-skills --skill go-concurrency
Use when writing concurrent Go code — goroutines, channels, mutexes, or thread-safety guarantees. Also use when parallelizing work, fixing data races, or protecting shared state, even if the user doesn't explicitly mention concurrency primitives. Does not cover context.Context patterns (see go-context).
npx skills add cxuu/golang-skills --skill go-concurrency
Compatibility: Atomic examples may use standard-library typed atomics where available or
go.uber.org/atomicwhere a project already depends on it.
references/GOROUTINE-PATTERNS.md - Read when starting, stopping, or waiting for goroutines.references/SYNC-PRIMITIVES.md - Read when choosing between mutexes, atomics, channels, and once-like primitives.references/BUFFER-POOLING.md - Read when considering channel-backed or sync.Pool-style reuse.references/ADVANCED-PATTERNS.md - Read for worker pools, pipelines, errgroup, and cancellation-heavy patterns.Normative: When you spawn goroutines, make it clear when or whether they exit.
Goroutines can leak by blocking on channel sends/receives. The GC will not terminate a blocked goroutine even if no other goroutine holds a reference to the channel. Even non-leaking in-flight goroutines cause panics (send on closed channel), data races, memory issues, and resource leaks.
init() — expose lifecycle methods (Close, Stop,
Shutdown) insteadTest for leaks with go.uber.org/goleak.
Principle: Never start a goroutine without knowing how it will stop.
"Do not communicate by sharing memory; instead, share memory by communicating."
This is Go's foundational concurrency design principle. Use channels for ownership transfer and orchestration — when one goroutine produces a value and another consumes it. Use mutexes when multiple goroutines access shared state and channels would add unnecessary complexity.
Default to channels. Fall back to sync.Mutex / sync.RWMutex when the
problem is naturally about protecting a shared data structure (e.g., a cache or
counter) rather than passing data between goroutines.
Normative: Prefer synchronous functions over asynchronous ones.
| Benefit | Why |
|---|---|
| Localized goroutines | Lifetimes easier to reason about |
| Avoids leaks and races | Easier to prevent resource leaks and data races |
| Easier to test | Check input/output without polling |
| Caller flexibility | Caller adds concurrency when needed |
Advisory: It is quite difficult (sometimes impossible) to remove unnecessary concurrency at the caller side. Let the caller add concurrency when needed.
The zero-value of sync.Mutex and sync.RWMutex is valid — almost never need
a pointer to a mutex.
Don't embed mutexes — use a named mu field to keep Lock/Unlock as
implementation details, not exported API.
Normative: Specify channel direction where possible.
Direction prevents errors (compiler catches closing a receive-only channel), conveys ownership, and is self-documenting.
Channels should have size zero (unbuffered) or one. Any other size requires justification for:
Use atomic.Bool, atomic.Int64, etc. (stdlib sync/atomic since Go 1.19, or
go.uber.org/atomic) for type-safe
atomic operations. Raw int32/int64 fields make it easy to forget atomic
access on some code paths.
Advisory: Document thread-safety when it's not obvious from the operation type.
Go users assume read-only operations are safe for concurrent use, and mutating operations are not. Document concurrency when:
Lookup that mutates LRU stateFor context.Context guidance (parameter placement, struct storage, custom types, derivation patterns), see the dedicated go-context skill.
Use a buffered channel as a free list to reuse allocated buffers. This "leaky
buffer" pattern uses select with default for non-blocking operations.
// Bad: No way to stop or wait
go func() { for { flush(); time.Sleep(delay) } }()// Good: Zero-value is valid // Bad: Unnecessary pointer
var mu sync.Mutex mu := new(sync.Mutex)func produce(out chan<- int) { /* send-only */ }
func consume(in <-chan int) { /* receive-only */ }
func transform(in <-chan int, out chan<- int) { /* both */ }c := make(chan int) // unbuffered — Good
c := make(chan int, 1) // size one — Good
c := make(chan int, 64) // arbitrary — needs justification// Good: Type-safe // Bad: Easy to forget
var running atomic.Bool var running int32 // atomic
running.Store(true) atomic.StoreInt32(&running, 1)
running.Load() running == 1 // race!