npx skills add ...
npx skills add flutter/genui --skill integrate-genui-firebase
npx skills add flutter/genui --skill integrate-genui-firebase
Use this skill when the user asks to integrate the genui package and get a simple conversation going with Firebase AI Logic.
To successfully integrate the genui package into a Flutter app and set up a basic conversational agent using Firebase AI Logic. This skill assumes Firebase AI Logic is already set up and working in the project.
When tasked with integrating genui and starting a simple conversation, follow these steps:
Verify Firebase Setup:
Ensure firebase_core and firebase_ai are available in pubspec.yaml.
Verify that Firebase.initializeApp is called in the main() function:
Add GenUI Package:
Add genui to the pubspec.yaml dependencies.
Import Required Libraries:
Import genui and hide TextPart so it doesn't conflict with other packages, then import it again with an alias:
Configure Basic Logging:
At the beginning of the main() function, configure GenUI logging:
Create Model and Chat Session: Initialize the generative model and start a chat session.
Identify Target StatefulWidget:
STOP AND ASK THE USER IF UNCLEAR: This integration requires a StatefulWidget to hold the references to GenUI controllers (SurfaceController, A2uiTransportAdapter, and Conversation). Identify which StatefulWidget to use in the application. If you are unsure which widget should hold this state, ask the user before proceeding.
Wire up GenUI Controllers inside State:
Inside your identified State class, instantiate SurfaceController, A2uiTransportAdapter, and Conversation:
Implement the _sendAndReceive Method:
Create a method to take messages from the transport adapter, send them to Firebase, and feed the AI's response back to the transport.
Listen to Conversation Events:
Create stubbed-out methods in your State class for each event type, including DartDoc comments explaining their required behavior. Depending on the interface design, new surfaces and text coming from the agent will be handled in different ways. A conversational interface might add everything to a list that's display in a ListView, for example, while an interface featuring UI components in specific locations (such as headers, footers, etc.) might rely on specific surface IDs given to the agent in the system instruction to know which surfaces to display in which locations.
Subscribe to _conversation.events to track when UI surfaces or chat messages arrive, dispatching them to the appropriate stubbed out methods:
Initialize System Prompt:
Use PromptBuilder to give the AI basic instructions, then send it as a system message.
Display Surfaces:
In your Flutter build() method, use the Surface widget wherever you need to render GenUI widgets using the surfaceIds you collected in step 9.
Ask User for Input Preferences:
STOP AND ASK THE USER: Ask the user for clarification on what UI elements should be used for user input. Explain that a TextField and ElevatedButton are good defaults, but you should not assume they want those exact widgets unless they clarify.
_transport.dispose(), _controller.dispose()) inside the widget's dispose() method.