npx skills add ...
npx skills add github/gh-aw --skill console-rendering
npx skills add github/gh-aw --skill console-rendering
Use Go struct tags to render styled terminal output in gh-aw.
Use this guide for the struct tag-based console rendering system.
Use the console struct tag to control rendering behavior:
header:"Name" - Sets the display name for fields (used in both structs and tables)title:"Section Title" - Sets the title for nested structs, slices, or mapsformat:"type" - Sets the formatting type for the field value
format:number - Formats integers as human-readable numbers (e.g., "1k", "1.2M")format:cost - Formats floats as currency with $ prefix (e.g., "$1.234")omitempty - Skips the field if it has a zero value"-" - Always skips the fieldStructs are rendered as key-value pairs with proper alignment.
Slices of structs are automatically rendered as tables:
Renders as:
Maps are rendered as markdown-style headers with key-value pairs.
time.Time fields are automatically formatted as "2006-01-02 15:04:05". Zero time values are considered empty when used with omitempty.
The rendering system safely handles unexported struct fields by checking CanInterface() before attempting to access field values.
type Metrics struct {
TokenUsage int `console:"header:Token Usage,format:number"`
Errors int `console:"header:Errors"`
}
data := Metrics{
TokenUsage: 250000,
Errors: 5,
}
// Renders as:
// Token Usage: 250k
// Errors : 5type Billing struct {
Cost float64 `console:"header:Estimated Cost,format:cost"`
}
data := Billing{
Cost: 1.234,
}
// Renders as:
// Estimated Cost: $1.234type Job struct {
Name string `console:"header:Name"`
Status string `console:"header:Status"`
Conclusion string `console:"header:Conclusion,omitempty"`
}
jobs := []Job{
{Name: "build", Status: "completed", Conclusion: "success"},
{Name: "test", Status: "in_progress", Conclusion: ""},
}
fmt.Print(console.RenderStruct(jobs))Name | Status | Conclusion
----- | ----------- | ----------
build | completed | success
test | in_progress | -