npx skills add ...
npx skills add heygen-com/hyperframes --skill hyperframes-core
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
npx skills add heygen-com/hyperframes --skill hyperframes-core
Agent pitfalls (read first):
inset, not CSS transform: translate(-50%,-50%) on a node you then GSAP x/y. Lint: gsap_css_transform_conflict. Use fromTo or xPercent/yPercent.tl.set(..., {visibility:"hidden"}). The runtime already hides timed clips. Opacity fades on inner nodes (or opacity on .clip) are enough. Caption hard-kills are a different rule.window.__timelines["id"] must match the root data-composition-id.render, read the summary's second line: beginframe vs screenshot, GPU mode, stage timings. screenshot + software gpu on Linux is the slow path.HyperFrames renders video from HTML. A composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.
This skill is the technical contract — how to build one hyperframes project. The body below is the build guide; per-topic detail lives in references/ (index next), read on demand. Process docs (brief, storyboard, review, production, dispatch, frame-worker) live in /hyperframes → references/. Other concerns live in the sibling domain skills — hyperframes-animation, hyperframes-creative, media-use, hyperframes-cli, hyperframes-registry. The capability map in /hyperframes says what each one covers.
| File | Read it to… |
|---|---|
references/minimal-composition.md | start from the smallest renderable composition skeleton |
references/composition-patterns.md | choose monolithic vs modular; structure a modular index.html; pick a sub-comp archetype |
references/data-attributes.md | look up any data-* (root / clip / sub-comp host / legacy aliases); use class="clip" |
references/tracks-and-clips.md | understand what data-track-index does (and does not) control, z-index, time a clip relative to another |
references/creator-editing-recipes.md | copy truthful cut/trim/reorder/retime/freeze/camera/mask/crossfade/audio editing recipes and their limits |
references/sub-compositions.md | wire a sub-composition (host attrs, <template>, per-instance vars) and animate inside it |
references/variables-and-media.md | declare variables; place <video>/<audio>, set volume, trim |
references/determinism-rules.md | build a seekable timeline; determinism bans; layout / text fit |
references/full-screen-motion.md | author full-frame motion with shared backgrounds |
references/tailwind.md | work in a Tailwind v4 project (init --tailwind; runtime contract differs from Studio's v3) |
For animation runtime specifics (GSAP API, Lottie, Three.js, etc.) go to hyperframes-animation → adapters/<runtime>.md.
index.html): root <div data-composition-id="…"> sits directly in <body>, no <template> wrapper. Wrapping a standalone root hides all content and lint rejects it (standalone_composition_wrapped_in_template, error).data-composition-src): wrap the root in <template>. This is the shape to write: the loader also accepts a plain full document and falls back to its <body>, but the templated form is what the examples and tooling assume.⚠ Transport rule: for a templated sub-composition the assembler drops the file's own
<head><style>/<script>(packages/core/src/compiler/compositionAssembly.ts, thehasTemplategate), so put<style>/<script>inside the template.<link>is hoisted either way. ⚠ Host-id convention: give the host slot, the inner template, and thewindow.__timelines["<id>"]key the same id. A different local id is supported (the assembler falls back to the first root in the file) but the mismatch is silent, so match them unless you have a reason not to.
File shape, host wiring, and the pre-render checklist → references/sub-compositions.md.
The standalone root authors width/height: 100%. Canvas size is data-width/data-height. The runtime stamps those pixels onto the composition root. Do not hardcode 1920px/1080px on #root. Skeleton → references/minimal-composition.md.
Each composition registers exactly one gsap.timeline({ paused: true }) at window.__timelines["<id>"] (key = root data-composition-id). Building it inside an async callback (document.fonts.ready) is supported; what matters is that you register only after the build completes. Render length is the root's data-duration, not the timeline's length: a timeline that runs past it is cut off, and one that ends early holds its last frame. Omit the root data-duration and the length is inferred instead (timeline, media window, or adapter). You do not need window.__timelines = window.__timelines || {}: the runtime creates the registry before your inline scripts run, and lint no longer asks for it. Don't manually nest sub-timelines into the host; the runtime auto-nests registered child timelines. Full contract (incl. non-GSAP runtimes) → references/determinism-rules.md + hyperframes-animation/adapters/.
Rules that lint does catch, but only after the fact. Write them right the first time:
transform with a GSAP tween on the same property — the CSS value and the tween's start fight and lint rejects it with gsap_css_transform_conflict. Set the initial state inside the tween with gsap.fromTo(el, { x: -40 }, { x: 0 }) instead of a CSS transform: translateX(-40px).crossorigin on <video>/<audio>. lint rejects it unconditionally with media_crossorigin_breaks_preview (error), including for canvas/WebGL/WebAudio readback. There is no suppression.<video data-start> an ancestor that also carries data-start. lint rejects it with video_nested_in_timed_element (error). Time the wrapper or the video, not both.<audio> needs an id. lint rejects it with media_missing_id, and an id-less <audio> is never picked up by the mixer, so the render is silent..clip with autoAlpha or visibility — lint rejects it with gsap_animates_clip_element. Animate a child instead.font-family needs an in-file @font-face to a shipped local file, or lint fires font_family_without_font_face.#root uses width/height: 100% (or inset: 0), not hardcoded 1920px/1080px. Canvas size is data-width/data-height.A lint error also switches off the layout and contrast audits: check then reports 0 sample(s) and 0/0 text checks, which reads like a clean file but means nothing ran. Clear lint errors before you trust those numbers.
Surfaced here; full rationale in the linked reference. Do not violate:
Math.random / network / input-state; no repeat: -1 (use a finite count). → determinism-rules.mddisplay, visibility, or autoAlpha on a .clip element. The framework owns clip visibility, and lint rejects it (gsap_animates_clip_element). Animate a child instead. → determinism-rules.md<br> in body text; transformed elements must be block-level + sized; pulsing absolute decoratives need peak clearance. → determinism-rules.md<video>/<audio> are found by a flat document query, so the framework seeks and decodes them at any nesting depth (including inside a sub-comp <template> or wrapper). One hard limit: lint errors if a <video data-start> sits inside another plain element that also has data-start, and the failure is real (wrong source frames, then the clip vanishes mid-slot), so put the timing on the wrapper or on the video, never both. Sub-composition hosts are exempt: media inside a sub-composition renders correctly. The other caveat is timelines, not placement: a sub-comp timeline can't animate host-root elements. → variables-and-media.mdid unique across the assembled page (prefix sub-comp ids with the composition id, #<id>-hero) so your own #id CSS and getElementById calls resolve. Frame injection no longer depends on it: the compiler stamps a document-unique data-hf-render-id on every video[src]/audio[src]/img[src]. Media that uses <source> children instead of a src attribute is not stamped, so unique ids still matter there. → composition-patterns.mdposition:absolute; inset:0). → composition-patterns.mddata-start/data-duration intentionally against the clips around it. data-track-index is a Studio display lane, not a timing constraint, so it does not need to be free.data-hidden on any composition element hides it in BOTH preview and render, overriding its time window; it is non-destructive/reversible and toggled by Studio's timeline eye icon.data-composition-id before wiring the host.Use hyperframes-cli for command details
npx hyperframes check passes (0 findings across lint, runtime, layout, motion, and contrast)npx hyperframes snapshot --at <midpoints> and eyeball each framenpx hyperframes preview --background for review (the user can edit anything in Studio's timeline, and the server survives the invoking command)npx hyperframes render only after the user approves