npx skills add ...
npx skills add limrun-inc/skills --skill limrun-xcode-bazel
Build a Bazel-based iOS / macOS / Apple app on Limrun's remote build execution (RBE) instead of a local Mac, and install it on a remote iOS simulator. Use when the project is a Bazel workspace (MODULE.bazel / WORKSPACE) building rules_apple / rules_swift targets and the user wants to `bazel build` it or run it on a simulator, or when a `--config=limrun` build or install misbehaves. To then tap, type, screenshot, or otherwise interact with the running app, use limrun-ios-simulator. For non-Bazel (plain xcodebuild) projects use limrun-xcode instead.
npx skills add limrun-inc/skills --skill limrun-xcode-bazel
Build Bazel Apple projects on Limrun's remote Mac workers — from any environment
(Linux, Windows, macOS, VM, container), no local Xcode. lim xcode rbe brings up
a remote RBE stack, tunnels it to a local port, and writes a .limrun/ config so
bazelisk build --config=limrun runs Apple actions remotely. Never fall back to
local Xcode or build tools.
Install if needed: npm install --global lim. Auth is lim login or
LIM_API_KEY (may be set outside the project — don't ask for it just because
it's absent). The CLI is the source of truth: the commands in this skill are
verified, but if a flag errors or you need one not shown here, check
lim xcode rbe --help instead of guessing.
MODULE.bazel / WORKSPACE), run
lim xcode rbe. It sets up the instance + .limrun/ config and prints the
exact build command. The tunnel runs in the background (prints a PID);
--no-daemon keeps it foreground.bazelisk --digest_function=sha256 build --config=limrun //App.Don't hand-write .limrun/ or the flags — the CLI generates them for the
sandbox's Xcode and your OS. lim xcode version set 27 (or the one-off
lim xcode rbe --xcode-version 27) builds with another installed major. Re-run
lim xcode rbe (after --stop) to refresh after a fleet Xcode upgrade or an
Xcode switch.
To add your own Bazel flags to the limrun path without editing the generated
config, put them in user.limrun.bazelrc at the workspace root. The
generated config try-imports it last, so your build:limrun --… lines win, and
it survives lim xcode rbe regeneration (.limrun/ does not).
lim xcode rbe is build-only; attach a simulator when the user wants to see or
run the app. Check or attach (it installs the last build immediately, so no
rebuild is needed):
Add --no-open when you have no browser to show the user; it skips opening
the stream URL locally and still prints it for sharing.
If the attach output includes a signed stream URL, share it with the user as a
Markdown link, such as [Live simulator](<signed-stream-url>).
With a simulator attached, every successful --config=limrun build automatically
reinstalls and relaunches the app, no separate install step:
Notes:
lim xcode rbe --ios
(attaches at startup, removed on --stop).lim xcode rbe install subcommand or --target flag. To force a reinstall,
rebuild (a cache-hit rebuild is seconds).//App, not
//...); a multi-app build succeeds but installs nothing.To tap, type, read the element tree, screenshot, or record the running app,
switch to the limrun-ios-simulator skill.
To publish a build as a Limrun asset (preview links, installing on other simulators, CI artifacts), arm uploads at tunnel start or upload one build after the fact:
--auto-upload holds for the tunnel's lifetime: each successful
--config=limrun build re-uploads the app under that asset name, no
post-build step. Upload results land in .limrun/rbe.log.rbe upload runs from the workspace root and needs a background tunnel
plus at least one successful build; it errors otherwise.24h, 30m; 1d is invalid) and optional; each
upload without one pushes the asset's expiry to 14 days from that upload.--auto-upload config of a running tunnel, --stop and
re-run; the CLI refuses a mismatched re-arm instead of silently ignoring it.https://console.limrun.com/preview?asset=<name>&platform=ios.Stop with lim xcode rbe --stop (~20s to tear the remote stack down) and delete the instance with lim xcode delete <id>
--digest_function=sha256 before build (use the command the
CLI prints verbatim). The Limrun cache is SHA256-only; Bazel 9 defaults to
BLAKE3. It's a startup flag, so it can't live in --config=limrun. Symptoms:
build → Cannot use hash function BLAKE3 with remote cache; install →
non-SHA256 digest … rebuild with --digest_function=sha256.lim xcode rbe from the workspace root, not a subdirectory — it writes
.limrun/ there and fails fast otherwise.action cache hit / remote cache hit) make builds pass even with the tunnel gone. To force
and verify real remote execution, see references/verify-remote.md..ipa path won't exist on your machine — the build command
carries --remote_download_outputs=minimal, which keeps the artifact in the
instance's cache and downloads nothing. Bazel still prints its usual
Target //App:App up-to-date: …/App.ipa line, but that file is not on
disk. This is expected, not a failed build. With a simulator attached, the
build auto-installs from the artifact's cache digest (read from the build event
log, not the local file). Only if you genuinely need the .ipa locally, drop
--remote_download_outputs=minimal from the build command and Bazel downloads
the top-level output; auto-install keeps working either way.Lost inputs no longer available remotely (e.g. … Assets.car). It's a transient cache eviction
between instances, not a code error; Bazel prints Found transient remote cache error, retrying the build... and the retry succeeds. To avoid hitting it
mid-demo, pre-warm with a full build right after lim xcode rbe.You don't have permission to save … in "CoreSimulator" (actool/ibtool) is
a fleet-side device gap, not your config. Retry; if it persists, report it to
Limrun.remote_default_exec_properties, sandbox-hostile genrules).
These are per-project, not Limrun bugs — walk
references/project-compatibility.md before concluding RBE is broken.lim xcode rbe --auto-upload preview/my-app --upload-ttl 24h # every successful build refreshes the asset
lim xcode rbe upload preview/my-app --ttl 24h # one-shot: the newest successful build