npx skills add ...
npx skills add majidmanzarpour/threejs-game-skills --skill threejs-debug-profiler
Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size.
npx skills add majidmanzarpour/threejs-game-skills --skill threejs-debug-profiler
Find root causes and optimize measured bottlenecks without breaking playability.
Follow the changed behavior's scope. Reuse the lead's existing reproduction and evidence; verify the affected path after a fix. A passing focused check only needs broader testing when shared behavior changed or an unresolved risk warrants it. Return measurements and defects to the lead for the consolidated verification pass.
references/debug-playbook.md — ordered triage for blank canvas, asset and audio loading, loop/animation/physics, input and mobile, the profiling sequence, and the __THREE_GAME_DIAGNOSTICS__ shape. Read it when debugging or profiling anything non-obvious.
Lead with the root cause or the measured bottleneck. Then files changed, baseline and post metrics, commands, screenshots, the broken path retested, and residual risks.