npx skills add ...
npx skills add microsoft/vscode --skill chat-perf
npx skills add microsoft/vscode --skill chat-perf
Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.
chatListRenderer.ts, chatInputPart.ts, markdown rendering)Script: scripts/chat-simulation/test-chat-perf-regression.js
npm: npm run perf:chat
Launches VS Code via Playwright Electron, opens the chat panel, sends a message with a mock LLM response, and measures timing, layout, and rendering metrics. By default, downloads VS Code 1.115.0 as a baseline, benchmarks it, then benchmarks the local dev build and compares.
You don't always need a baseline. A baseline exists only for comparison (regression detection). If you just want the current build's numbers — profiling a single change, capturing traces/heap snapshots, or iterating on a scenario — pass
--no-baselineto skip downloading and benchmarking the baseline entirely (roughly halves runtime). Baseline comparison is what turns raw measurements into a pass/fail verdict; without it you still get all the metrics, just no verdict.
| Flag | Default | Description |
|---|---|---|
--runs <n> | 5 | Runs per scenario. More = more stable. Use 5+ for CI. |
--scenario <id> / -s | all | Scenario to test (repeatable). See common/perf-scenarios.js. |
--build <path|ver> / -b | local dev | Build to test. Accepts path or version (1.110.0, insiders, commit hash). |
--baseline <path> | — | Compare against a previously saved baseline JSON file. |
--baseline-build <path|ver> | 1.115.0 | Version or local path to benchmark as baseline. |
--no-baseline | — | Skip the baseline entirely — just measure the test build (no download, no comparison, ~2× faster). Use when you only need raw numbers, not a regression verdict. |
--save-baseline | — | Save results as the new baseline (requires --baseline <path>). |
--resume <path> | — | Resume a previous run, adding more iterations to increase confidence. |
--threshold <frac> | 0.2 | Regression threshold (0.2 = flag if 20% slower). |
--production-build | — | Build a local bundled package via gulp vscode for comparison against a release baseline. |
--no-cache | — | Ignore cached baseline data, always run fresh. |
--force | — | Skip build mode mismatch confirmation prompt. |
--ci | — | CI mode: write Markdown summary to ci-summary.md (implies --no-cache, --heap-snapshots, --cleanup-diagnostics). |
--heap-snapshots | — | Take heap snapshots after each run (slow; auto-enabled in --ci mode). |
--gc-object-stats | — | GC deep-dives only. Enables V8 gc_stats tracing (per-type heap object dump on every GC). ⚠️ Corrupts all timing metrics — a major GC landing mid-request adds ~550ms — so never use it for benchmarking. Off by default; prefer heap snapshots for memory analysis. |
--cleanup-diagnostics | — | Delete heap snapshots, CPU profiles, and traces to save disk. During runs, only the latest run's files are kept; after comparison, files for non-regressed scenarios are deleted. Auto-enabled in --ci mode. |
--setting <k=v> | — | Set a VS Code setting override for all builds (repeatable). |
--test-setting <k=v> | — | Set a VS Code setting override for the test build only. |
--baseline-setting <k=v> | — | Set a VS Code setting override for the baseline build only. |
--verbose | — | Print per-run details including response content. |
Both --build and --baseline-build accept local paths to VS Code executables. This enables apples-to-apples comparisons between any two builds:
Local path baselines are never cached (the build may change between runs). Version string baselines are cached for reuse.
The tool classifies builds into three modes based on the executable path:
| Mode | Source | Characteristics |
|---|---|---|
dev | .build/electron/ (local dev) | Unbundled sources, VSCODE_DEV=1, NODE_ENV=development. Higher memory and startup overhead. |
production | ../VSCode-<platform>-<arch>/ (from gulp vscode) | Bundled JS, no dev flags. Matches release characteristics but uses local source. |
release | .vscode-test/ (downloaded via @vscode/test-electron) | Official published build. |
When test and baseline builds have different modes (e.g. dev vs release), the tool shows a warning and prompts for confirmation. Use --force or --ci to skip the prompt.
Using --production-build builds a local bundled package via gulp vscode for fair comparison against a release baseline. This eliminates dev-mode overhead while still testing your local changes.
Use --setting, --test-setting, and --baseline-setting to inject VS Code settings into the launched instance. This is useful for A/B testing experimental features:
Precedence: --test-setting / --baseline-setting override --setting for the same key. Values are auto-parsed: true/false become booleans, numbers become numbers, everything else stays a string.
When results exceed the threshold but aren't statistically significant, the tool prints a --resume hint. Use it to add more iterations to an existing run:
--resume loads the previous results.json and its associated baseline-*.json, runs N more iterations for both builds, merges rawRuns, recomputes stats, and re-runs the comparison. The updated files are written back in-place. You can resume multiple times — samples accumulate.
Regression detection uses Welch's t-test to avoid false positives from noisy measurements. A metric is only flagged as REGRESSION when it both exceeds the threshold AND is statistically significant (p < 0.05). Otherwise it's reported as (likely noise — p=X, not significant).
With typical variance (cv ≈ 20%), you need:
Confidence levels reported: high (p < 0.01), medium (p < 0.05), low (p < 0.1), none.
0 — all metrics within threshold, or exceeding threshold but not statistically significant1 — statistically significant regression detected, or all runs failedScenarios are defined in scripts/chat-simulation/common/perf-scenarios.js and registered via registerPerfScenarios(). There are three categories:
text-only, large-codeblock, rapid-stream)tool-read-file, tool-edit-file)thinking-response, multi-turn-user, long-conversation)Run npm run perf:chat -- --help to see the full list of registered scenario IDs.
Only these metrics trigger a regression failure (when they exceed the threshold with statistical significance):
timeToFirstToken, timeToComplete — user-perceived latencylayoutDurationMs — total layout time from the trace (the real layout cost)forcedReflowCount — forced synchronous layouts are always badlongTaskCount — main thread jankThese are reported but informational only (won't fail CI):
longAnimationFrameCount — number of long animation frames; noisy and compositor-driven, so tracked for signal but does not gate. Real jank is gated via longTaskCount / layoutDurationMs.layoutCount — number of layout ops; inflated by CSS animations (compositor-driven, cheap). A build can do more but cheaper layouts, so gate on layoutDurationMs, not this count.recalcStyleCount — number of style recalcs; inflated by CSS animations (compositor-driven, cheap)timeToRenderComplete — includes typewriter animation tailResults use IQR-based outlier removal and median (not mean) to handle startup jitter. The coefficient of variation (cv) is reported — under 15% is stable, over 15% gets a ⚠ warning. Baseline comparison uses Welch's t-test on raw run values to determine statistical significance before flagging regressions. Use 5+ runs to get stable results.
Script: scripts/chat-simulation/test-chat-mem-leaks.js
npm: npm run perf:chat-leak
Launches one VS Code session, sends N messages sequentially, forces GC between each, and measures renderer heap and DOM node count. Uses linear regression on the samples to compute per-message growth rate, which is compared against a threshold.
| Flag | Default | Description |
|---|---|---|
--messages <n> / -n | 10 | Number of messages to send. More = more accurate slope. |
--build <path|ver> / -b | local dev | Build to test. |
--threshold <MB> | 2 | Max per-message heap growth in MB. |
--setting <k=v> | — | Set a VS Code setting override (repeatable). |
--verbose | — | Print per-message heap/DOM counts. |
0.3–1.0 MB/msg — normal (V8 internal overhead, string interning)>2.0 MB/msg — likely leak, investigate retained objectsThe perf + leak checks run in CI via the .github/workflows/chat-perf.yml workflow (a scheduled daily workflow_dispatch, plus manual dispatch). Each run benchmarks the current main as the test build against a fixed release baseline (from config.jsonc, e.g. 1.122.0). Because the baseline is fixed, the test median for a metric across successive daily runs traces main's trajectory over time — that's what lets you bisect when something regressed or went flaky.
| Artifact | Contents | Retention |
|---|---|---|
chat-perf-summary | Unified ci-summary.md: verdicts, per-metric medians ±stddev, per-run raw tables | 30 days |
perf-results-<group> | Everything below plus traces, CPU profiles, heap snapshots (large) | 30 days |
leak-results | Leak log + chat-simulation-leak-results.json | 30 days |
perf-summary-<group> | results.json (full per-run metrics incl. rawRuns) + baseline-*.json | 1 day |
chat-perf-summary/ci-summary.md from several runs spanning the window. Compare the test median (and ±stddev) for the suspect metric+scenario run-to-run — the day it jumps is when main changed. A metric that goes bimodal (e.g. a raw-run column showing two clusters like ~250 / ~900) is the flaky signature; a stable shift is a genuine regression.ci-summary.md) — high ±stddev / bimodal values mean the median is being pulled around by a few outlier runs, not a uniform slowdown.perf-results-<group> (has the trace.json per run) for a slow run and inspect what dominates the slow window. Trick that found the gc_stats artifact: sum main-thread RunTask durations between two code/chat/* marks (e.g. willCollectInstructions → didCollectInstructions) — if the window is ~0% busy, it's an async wait or a GC pause, not real work; then look at the largest X-phase events in that window (MajorGC, Layout, etc.).npm run perf:chat -- --build <sha> --baseline-build <ver> --runs 7 (or two commits directly via --build <shaA> --baseline-build <shaB>).Tip:
perf-summary-*(the machine-readableresults.jsonwithrawRuns) is deleted after 1 day, so for older runs rely onchat-perf-summary(raw tables, 30 days) or extractresults.jsonfromperf-results-*(also 30 days).
The mock LLM server (common/mock-llm-server.js) implements the full CAPI URL structure from @vscode/copilot-api's DomainService:
GET /models — returns model metadataPOST /models/session — returns AutoModeAPIResponse with available_models and session_tokenPOST /models/session/intent — model routerPOST /chat/completions — SSE streaming response matching the scenarioThe copilot extension connects to this server via IS_SCENARIO_AUTOMATION=1 mode with overrideCapiUrl and overrideProxyUrl settings. The vscode-api-tests extension must be disabled (--disable-extension=vscode.vscode-api-tests) because it contributes a duplicate copilot vendor that blocks the real extension's language model provider registration.
CONTENT_SCENARIOS, TOOL_CALL_SCENARIOS, or MULTI_TURN_SCENARIOS) in common/perf-scenarios.js using the ScenarioBuilder API from common/mock-llm-server.jsregisterPerfScenarios() — no manual ID list to updatenpm run perf:chat -- --scenario your-new-scenario --runs 1 --no-baseline --verbose.heapsnapshot files, compare before/after snapshots, group object deltas, and trace retainer paths to find what keeps disposed objects alive. The chat-perf leak check measures overall heap slope; heap-snapshot-analysis finds the specific objects responsible.# Compare 1.110.0 against 1.115.0 (no local build needed):
npm run perf:chat -- --build 1.110.0 --baseline-build 1.115.0 --runs 5# Compare two dev builds (e.g. feature branch vs main):
npm run perf:chat -- \
--build .build/electron/Code\ -\ OSS.app/Contents/MacOS/Code\ -\ OSS \
--baseline-build /path/to/other/Code\ -\ OSS.app/Contents/MacOS/Code\ -\ OSS \
--runs 5
# Compare two production builds:
npm run perf:chat -- \
--build ../VSCode-darwin-arm64-feature/Code\ -\ OSS.app/Contents/MacOS/Code\ -\ OSS \
--baseline-build ../VSCode-darwin-arm64-main/Code\ -\ OSS.app/Contents/MacOS/Code\ -\ OSS \
--runs 5# Production build vs release baseline (fair comparison):
npm run perf:chat -- --production-build --baseline-build 1.115.0 --runs 5# Enable a feature for the test build only:
npm run perf:chat -- --test-setting chat.experimental.incrementalRendering.enabled=true --runs 3
# Compare two builds with different settings:
npm run perf:chat -- \
--baseline-build "../vscode2/.build/electron/Code - OSS.app/Contents/MacOS/Code - OSS" \
--baseline-setting chat.experimental.incrementalRendering.enabled=true \
--test-setting chat.experimental.incrementalRendering.enabled=false \
--runs 3
# Set a value for both builds:
npm run perf:chat -- --setting chat.mcp.enabled=false --runs 3# Initial run with 3 iterations — may be inconclusive:
npm run perf:chat -- --scenario text-only --runs 3
# Add 3 more runs to the same results file (both test + baseline):
npm run perf:chat -- --resume .chat-simulation-data/2026-04-14T02-15-14/results.json --runs 3
# Keep adding until confidence is reached:
npm run perf:chat -- --resume .chat-simulation-data/2026-04-14T02-15-14/results.json --runs 5# List recent runs (most recent first) — note the run IDs and dates
gh run list --workflow chat-perf.yml -R microsoft/vscode --limit 30 \
--json databaseId,status,conclusion,createdAt,headBranch \
--jq '.[] | [.databaseId, (.conclusion//.status), .createdAt, .headBranch] | @tsv'
# See a run's per-job results
gh run view <run-id> -R microsoft/vscode --json jobs \
--jq '.jobs[] | [.name, (.conclusion//.status)] | @tsv'
# Trigger a run manually against any ref/version:
gh workflow run chat-perf.yml -R microsoft/vscode --ref main \
-f test_build=<branch|sha|version> -f baseline_build=<version># List a run's artifacts + whether they've expired
gh api repos/microsoft/vscode/actions/runs/<run-id>/artifacts \
--jq '.artifacts[] | [.name, .expired] | @tsv'
# Download the human-readable summary (best first stop; survives 30 days)
gh run download <run-id> -R microsoft/vscode -n chat-perf-summaryscripts/chat-simulation/
├── common/
│ ├── mock-llm-server.js # Mock CAPI server matching @vscode/copilot-api URL structure
│ ├── perf-scenarios.js # Built-in scenario definitions (content, tool-call, multi-turn)
│ └── utils.js # Shared: paths, env setup, stats, launch helpers
├── config.jsonc # Default config (baseline version, runs, thresholds)
├── fixtures/ # TypeScript fixture files used by tool-call scenarios
├── test-chat-perf-regression.js
└── test-chat-mem-leaks.js