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SKILL.md
npx skills add unity-technologies/skills --skill tilemap-palette-create
Creates a Tile Palette asset. Use when the user wants to organize tiles for 2D level design or create a new Tile Palette from scratch. The user can specify the Grid layout, eg. Rectangular, Hexagonal, Isometric.
npx skills add unity-technologies/skills --skill tilemap-palette-create
WAIT for the user to specify the following parameters if not already provided:
Utilise UnityEditor.Tilemaps.GridPaletteUtility.CreateNewPalette to create the Tile Palette asset.
(1, 1, 0) as a default.(0.8659766, 1, 1).(1, 0.5, 1).(0, 0, 1).(1, 0.5, 1).(0, 0, 1).Ensure that there is a GridPalette as a sub-asset of the Tile Palette asset.
Code Template: "scripts/CreatePaletteTemplate.cs"