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SKILL.md
npx skills add unity-technologies/skills --skill tilemap-ruletile-createempty
Creates an empty RuleTile asset without Sprite or Spritesheet inputs. Use ONLY when the user wants a blank RuleTile, HexagonalRuleTile, or IsometricRuleTile for custom rule configuration AND has not provided or referenced any sprites. If the user mentions existing sprites, terrain art, edge tiles, or a tiles folder, use tilemap-ruletile-createfromsegment instead, never this skill.
npx skills add unity-technologies/skills --skill tilemap-ruletile-createempty
WAIT - Confirm that no Sprites or Spritesheets were specified by the user. This skill is only for empty RuleTiles. If there are Sprites or Spritesheets specified by the user, use the tilemap-ruletile-createfromsegment skill instead.
Identify which RuleTile type to create based on user request:
For each TilingRule, ensure the Sprite array has one null entry.
resources/ruletile.md.resources/hexagonalruletile.md.